Monday, 29 November 2010

Colchester Castle - Details and Materials

The front of Colchester castle was easy to do but it took a long time because of the small details. I created a door and the windows by using the extrude tools and creating a multi/sub-object material. I had to keep referring to the guide throughout adding the details because I was very unsure of the size of the windows and the shapes. I was also unsure of where to put the details on the building.













This is the rendered version of the details on the front of the building. I am very pleased with how this look so far. I still think that the door could be improved slightly to make the entrance look more impressive.
















This image shows the material I created at this stage. I changed the original brick material into a multi/sub-object material and kept the old material as a sub object. This allowed me to create the other materials which appear on the building and add them as I go along. I created the first couple of material which are, bricks: brick texture, brick edge: grey, roof: light grey, windows: black, wind frame: white. These were applied to individual polygons on the main building.

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